Tiny Twig Studio
I’m Alex. I turn coffee into small apps for iPhone and iPad, and I actually finish them. The first one is a puzzle game about a tiny robot with a lamp and a lot of dark rooms. The second one sings.
What I make
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Pip Relight
A turn-based puzzle game. Someone forgot to pay the electricity bill on a space station. Guide Pip across slippery ice, past grumpy lasers and patrol bots, and flip the lights back on.
In development, fuelled by coffee
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Sequently
A memory game for your ears. Coloured dots light up and sing, you play them back, and every round adds one more tone. Then it gets sneaky: famous tunes, tunes it makes up, and tunes your friends write just for you.
In development. Started on a phone in 2017, finally getting finished
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Something that is not a game
A few ideas for useful little iOS apps. They are still in the scribbled-on-a-napkin phase.
How I work
- Few features, done wellIf an app needs a manual, I built it wrong.
- No ads, no trackingI don’t want your data. I barely know what to do with my own.
- Tested before you see itA robot solves every puzzle before you do. If it gets stuck, the level gets fixed, not you.

